Risk 2210 A.D.
Avalon Hill · 2001 · 1 edition
- Players
- 2–5
- Play time
- 240 min
- Age
- 10+
- Languages
- 1
About
Command mechanized armies across continents, seas, and moon territories while managing energy resources to purchase cards and special abilities in this five-turn conquest game.
Game mechanics
Themes
Credits
- Designer(s)
- Rob DaviauCraig Van Ness
- Publisher
- Avalon Hill
Expansions15
- Risk 2210 A.D.: Frontline2025
- Risk 2210 A.D.: A Call To Arms – Celestial Dawn Command Deck2010
- Risk 2210 A.D.: Antarctica Expansion2010
- Risk 2210 A.D.: Religious Commander2010
- Risk 2210 A.D.: A Call To Arms Command Deck2009
- Risk 2210 A.D.: Aerial Assault Command Deck2008
- Risk 2210 A.D.: Aerial Assault Command Deck – Reckoning2008
- Risk 2210 A.D.: Day of the Dead Command Deck2008
- Risk 2210 A.D.: Mission Pack2008
- Risk 2210 A.D.: Advanced Tech Command Deck2007
- Risk 2210 A.D.: Terror Tactics Command Deck2007
- Risk 2210 A.D. Frontline: Season Two – Tech Commander2004
- Risk 2210 A.D. Frontline: Season Four – Invasion of the Giant Amoebas2004
- Risk 2210 A.D. Frontline: Season One – Mars2004
- Risk 2210 A.D. Frontline: Season Three – Factions2004